This package is currently not compatible with Oculus Integration package (next update will allow the compatibility)
Features
Create logic based interactions compatible with both controllers and hand tracking
Link your interactions to your own scripted events easily
Simple integration with low coding knowledge requirement
Setup
Setup your Unity environment to Android platform, Oculus Quest compatibility and API Compatibility to .Net 4.X.
To have access to the hand tracking feature of your headset, take the file Interhaptics/Plugins/Android/AndroidManifest and move it to Assets/Plugins/Android. This will overwrite Unity’s default manifest to give permission to use Oculus Hand Tracking. You can also follow Oculus documentation on their website to build your own manifest.
Content
All the necessary scripts to create your interactions :
– Levers
– Doors
– Slider
– Buttons
– Any simple grabbable object with one or two hands
And more !
A complete RIG that contains a camera, hands and managers for both interactions and inputs.
A demo set where you can try primitive examples of each different interactions
Sample of haptic materials for haptics integration
Unity Asset Store:
Original link
Download Free:
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